Sky: Children of light a charming indie game just like its older brother: Journey. With great visuals, similar gameplay and art direction, and a beautiful story, not playing this Mobile Game is a sin.
Although this is really an amazing game, it’s definitely not for everybody. This game is what many would call an Artsy Game. It doesn’t really offer any high paced action, but It’s way more than just a stylish platformer.
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The social aspects of Sky: Children of the Light

There’s multiplayer gameplay, but most likely not how you’d expect. Much like with the game’s older brother, you don’t really get to choose who to play with. By adventuring around the world, you will meet different players in the form of shadows.
By sharing your candlelight, you can make a player visible. You can assign that player a nickname, but you can’t type or use the mic to communicate. Besides the gestures that you gather in-game, there’s really nothing else that you can use to communicate with the people you meet in the world.
You can also grab another player’s hand and take them to places. Or even work on interactable that are in the same physical space for both of you.
Weirdly enough, this lack of tools to connect to the others is exactly what causes many to try to connect and develop a sense of camaraderie towards other players.
The Gameplay and the heritage from Journey

This is not a challenging game, but this is a good thing. Much like Journey, Sky: Children of the Light is not meant to be a challenge. It’s a videogame that is purely meant to be beautiful. A fun experience that uses visuals and interactivity to convey feelings that are part of its storytelling.
You can finish the game in about four hours, but you can spend a little more time exploring to get the other ending. Either way, it’ll be a complete experience that is filled with different environments and beautiful visuals.
If subtle storytelling, relaxing gameplay, and unique art styles have any appeal to you at all, playing this game is a must.
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